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Game Dev with Redis

How to set up RedisRacer in UE5

About

In this episode, Redis meets Unreal Engine 5. Learn how to connect your UE5 project to a Redis backend using Blueprints and REST APIs. You’ll use the VA Rest plugin to send and retrieve leaderboard data, building a seamless link between your game and your backend. This walkthrough is made for developers who want to pair real-time performance with the flexibility of Unreal’s visual scripting.

12 minutes
Key topics
  1. Installing and enabling VA Rest plugin
  2. Creating leaderboard events in Blueprints
  3. Making REST API calls from UE5
  4. Updating and displaying leaderboard results

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